Standard Pathfinder 1e Racial Traits
Ability Score Modifiers: Changelings gain +2 Wisdom, +2 Charisma, and –2 Constitution.
Size: Changelings are Medium creatures and have no bonuses or penalties due to size.
Type: Changelings are humanoids with the changeling subtype.
Base Speed: Changelings have a base speed of 30 feet.
Languages: Changelings begin play speaking Common and the primary language of their host society. Changelings with high Intelligence scores can choose Aklo, Draconic, Dwarven, Elven, Giant, Gnoll, Goblin, and Orc as bonus languages.
Natural Armor: Changelings gain a +1 natural armor bonus.
Claws: A changeling has two claw attacks that deal 1d4 points of damage each.
Darkvision: Changelings have darkvision 60 feet.
Hag Heritage
A changeling inherits one of the following racial traits based on her mother's hag type:
Hulking Changeling (Annis Hag): +1 racial bonus on melee damage.
Pyrophile (Ash Hag): +1 racial bonus on damage rolls with spells that have the fire descriptor. This bonus increases by 1 for every 4 levels beyond 1st.
Green Widow (Green Hag): +2 racial bonus on Bluff checks against creatures sexually attracted to her.
Sea Lungs (Sea Hag): May hold her breath for a number of rounds equal to three times her Constitution score before risking drowning.
Gaze Blindness (Mute Hag): +2 racial bonus on saving throws against gaze attacks.
Heartstone Heritor (Night Hag): +2 racial bonus on saving throws against disease.
Ice Climber (Winter Hag): +5 racial bonus on Climb checks on icy or slippery surfaces.
Inscrutable (Blood Hag): The Sense Motive DC to gain a hunch about the changeling increases by 5.
Wind Breaker (Storm Hag): Treated as two size categories larger when resolving wind effects.
These are the standard Pathfinder 1e changeling racial traits presented by d20PFSRD. The Abadonya material on this page changes only setting lore and does not alter these mechanics.